Showing posts with label Lords of Shadow. Show all posts
Showing posts with label Lords of Shadow. Show all posts

Castlevania: Lords of shadow. Pan

Posted on 3:11 AM | 0 comments

Texturing and shading about Pan character.






Castlevania: Lords of shadow. Dracolich

Posted on 3:10 AM | 0 comments

Texturing, shading and illuminating using Vray from a low model.





High and low modelling work made by Antonio José "Buddy" Gonzalez.
http://www.budathome.com

Castlevania: Lords of shadow. Castle door

Posted on 3:09 AM | 0 comments

Texturing and shading works. Here I made gradient work from concept work using Phothoshop and Crazybump for getting normal map and finally from here to create the other maps.





Castlevania: Lords of shadow. Bronze column

Posted on 3:08 AM | 0 comments




Column from Jose on Vimeo.

Castlevania: Lords of shadow. Bronze statue

Posted on 3:07 AM | 1 comments

Texturing and shading works. Here I made high modelling from low model using Zbrush, Topogun for retopology, bodypaint for fixing seams and photoshop for creating textures.





Bronze statue from Jose on Vimeo.

Castlevania: Lords of shadow. Titan statue

Posted on 3:06 AM | 2 comments

Texturing, shading and modelling works. Here I made high modelling from low model using Zbrush, bodypaint for fixing seams and photoshop for creating textures.



Castlevania: Lords of shadow. Entrance and statues

Posted on 3:05 AM | 0 comments





Castlevania: Lords of shadow. Gabriel Throne

Posted on 3:04 AM | 0 comments

 


Flat view
 

Diffuse maps


Castlevania: Lords of shadow. Pedestrians & vehicles

Posted on 3:03 AM | 0 comments







Castlevania: Lords of shadow. Some props.

Posted on 3:02 AM | 0 comments











Sky